25 May 2010 § 1 Comment
Just as we programmed, we completed Glory of the Icecrown Raider this week, which means we now have 10 frostwyrm mounts! We may need to run some of those achievements this week too, to get Jarbel his mount (he was missing last week, given our regular 11-man roster, and the fact he had been away the previous 3 weeks or so).
The achievements left were actually kinda fun. Full House is crazy towards the end, as you are juggling the adds, the spirits, the D&Ds, the frostbolts and trying not to AoE/cleave the adds to death. The Plagueworks ones are easy. As expected, the really tough one is All You Can Eat. I heard some people are using 3 tanks, and I can see why: the dps check is non-existent anymore (we had 3+ mins spare on our kill), and a third tank really makes transitions a lot easier. As it was, we did not have that luxury, so we were stuck with two tanks who had to transition almost perfectly every single time. The good news is that by now we are getting Sindragosa to P2 after only 2 air phases, so attempts are faster and you hear her voice less.
Our kill attempt was a cliffhanger, because, after 4+ hours of wipes on her total (over two nights), everything was going perfectly until, at around 2% health, our resto/boomkin, Tildie, yelled that her stacks had just ticked over to 6. Of course, it was too late for us to stop, but we somehow still got the achievement. I’m not sure whether there is a time buffer (don’t have 6 stacks for more than x seconds, x being very small) or a “stealth nerf” of the achievement (you cannot have more than 5, but really, it’s more than 6 that makes you fail). Either way, we’re not complaining! I have to say, I have enormous admiration for any raid that manages to pull this achievement off in 25-man: it was crazy enough managing 10 people and their stacks; with 25, it would be absolutely insane.
Now, I’m not exactly looking forward to playing with the Lich King, to be honest…
19 May 2010 § Leave a comment
Looking for a web hosting site for your guild’s website? You may want to try out Enjin! I know I’ve been very impressed both with the site capabilities (in terms of graphical look, interface, modules and customasibility), and with their support: the suggestion I put on their official boards got answers within 24 hours, and that seems to be standard, browsing through the various posts. I haven’t handled any of the work on the Dawn Vigil site – Irons did that (for which he has my eternal thanks…). However, from conversations with him, Enjin can really deliver on lots of bells and whistles.
If you do decide to try Enjin, please click on the link above (which I will repeat here). If you do that, and eventually decide to upgrade to the paying version of the sites, DV gets a discount on our fees 🙂 So yeah, I’m being a bit of a mercenary – but I do believe in their service offering enough to feel like I would recommend it even without the affiliate advantages.
Back to our regular programming now!
18 May 2010 § 1 Comment
Wow, has it really been that long since I updated this? Usual excuses, busy game, busy life, busy everything… A lot has happened in the two weeks or so without updates, so today I’ll just do a quick bullet points update, hopefully getting back into rhythm for the next post.
- The 10-man raid is kicking ass. Last week we got both Putricide hard AND Sindragosa hard. I always knew that we were close on both fights, and the main reason we stopped doing Sindragosa was the frustration factor of her voice plus the fight mechanics that give us 5 mins of boring fight (but still with killer mechanics) and then 30 secs of total and utter chaos as you switch to P2. So we went to work with Putricide, and put a fair bit of work there too, and had the fight done except for stupid mistakes and some dumb behaviour on my part (I will detail this in a post about Putricide, probably) – which of course meant we got it in 3 tries the following time. The biggest surprise was moving back to Sindragosa after about 3 weeks of not even seeing her, and realising that we were not rusty at all. So yay us, we’re 11/12 Heroic now. This week we will work on the remaining achievements to get our Frostwyrms, then it’s on to LK Heroic.
- … which is just an UNREAL fight. Because we had an extra raiding day and no bosses up in ICC, we went and pulled him a few times. To say we got roflstomped is putting it mildly. We pulled him four times: the first fight we lasted about 6 secs, as the first infest totally wiped us (yes, Infest – it hurts now). A rapid reassignment of healers (Disc priest on raid to shield everyone and make sure Infest doesn’t even START ticking, druid on tanks to help keeping them up), and we then started getting acquainted with the Shadow Traps of WHEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE! I swear, I spent all 4 pulls of the LK giggling like a school kid because of the traps punting us across the whole platform – and a couple of extra zones for good measure… We had one pull where we ALMOST got to the first transition, with one person dead, but then things went south very rapidly. Oh did I mention all this is with a 15% Hellscream buff? I think this will be a long hard slog of a learning process – but that’s ok, we have about a month before Ruby Sanctum goes live, at least (and another 5% Hellscream goodness), so we’ll see.
- Our raiding roster is changing once again: Ghych, our Shadow priest extraordinaire, needs to leave us because of schedule changes. We will miss his amazing Holy offspecs (whenever we needed him to heal, there was this scary moment as I inspected him to find out what his spec looked like that day: we had “no Guardian Spirit” while working on Algalon, “the Renew spec” in ToC…), and his contributions to the Heroic Blood Princes (MORE WANDING OF THE BOMBS, please!)
- In a similar vein, Ezma, our tank, may leave us as well starting from next week. We are even sadder about this, not just because we’re losing an excellent tank and a great friend, but also because the circumstances leading to her departure are a lot less happy. Let’s just say, I’m wishing Ez the absolute best, and there’s always going to be a place for her in any raid I belong to, once her RL calms down a bit. And remember Ez – use your cooldowns!
- Back on Argent Dawn, my elemental shaman has got to Northrend. I’m blown away at how much more interesting Valgarde is compared to Vengeance Landing… it’s kinda nice to finally see the other half of the stories in Wrath – because let’s admit it, Blizz put a lot more efforts in stories through quests in this expansion than in the last two…
- Also, I started a priest on Argent Dawn, because I wanted to check out the quests in the southern part of Eastern Kingdoms. All I have to say is – either levelling in Westfall is VERY POORLY DONE, or levelling as a priest sucks, or I do. I don’t remember having to wand things down on Tsark, nor having to drink every pull that I don’t do that. I hope things are going to improve in Cataclysm, because this is by far the worst levelling experience I’ve had (and I’m happy I got through it with Tsark before I realised how needlessly hard it was, because I really enjoying playing a priest now).
That’s all for today – hopefully will be back with our regular programming from now on. See you in Azeroth!